
appleguy123
Apr 22, 10:07 PM
That's a real shame and I hope that improves for you. I am proud that we appear to be more open minded on this side of the pond. I have had plenty of people disagree with me, but we can agree to accept our differences.
I was once pointed to an interesting indication of the difference in culture. In the USA I believe the $1 bill contains the phrase "In God We Trust". In the UK, we have Charles Darwin on our currency! He appears on the �10 note and a recent �2 coin. The �2 coin changes fairly regularly though.
The God thing is mainly just a way to fight communism in people's mind. It works well among with the propaganda that communism takes away your religion and freedom.
I was once pointed to an interesting indication of the difference in culture. In the USA I believe the $1 bill contains the phrase "In God We Trust". In the UK, we have Charles Darwin on our currency! He appears on the �10 note and a recent �2 coin. The �2 coin changes fairly regularly though.
The God thing is mainly just a way to fight communism in people's mind. It works well among with the propaganda that communism takes away your religion and freedom.

Hellhammer
Mar 13, 01:39 PM
I didn't say that they didn't have the need (though I'm betting that they'll turn to green energy, in larger part, when they begin the rebuilding process; solar, wind, etc...).
I just questioned how well thought out the idea was to build these plants in an area that is highly susceptible to volcanic activity.
Roscoe Wind Farm, which is the largest wind farm in the world, provides only 781.5 MW of power while Fukushima I for example, provides 4.7 GW (over six times as much). That wind farm takes 400km^2 so a wind farm that could replace the Fukushima I would take 2400km^2.
The largest solar power plant provides only 97 MW so even worse.
In the end, earthquake like this doesn't happen that often. Hopefully Japan and other countries learn from this and improve their protection against earthquakes.
I just questioned how well thought out the idea was to build these plants in an area that is highly susceptible to volcanic activity.
Roscoe Wind Farm, which is the largest wind farm in the world, provides only 781.5 MW of power while Fukushima I for example, provides 4.7 GW (over six times as much). That wind farm takes 400km^2 so a wind farm that could replace the Fukushima I would take 2400km^2.
The largest solar power plant provides only 97 MW so even worse.
In the end, earthquake like this doesn't happen that often. Hopefully Japan and other countries learn from this and improve their protection against earthquakes.

redkamel
Aug 29, 06:57 PM
3 The point is that I've never heard a satisfactory answer as to why water vapor isn't taken into effect when discussing global warming, when it is undeniably the largest factor of the greenhouse effect. ...
Forty years ago, cars released nearly 100 times more C02 than they do today, industry polluted the atmosphere while being completely unchecked, and deforestation went untamed. Thanks to grassroots movement in the 60s and 70s (and yes, Greenpeace), worldwide pollution has been cut dramatically, and C02 pollution has been cut even more thanks to the Kyoto Agreement. But global warming continues, despite human's dramatically decreased pollution of the atmosphere.
man I just had to post....the nerd in me...
Probably (no sarcasm) because most water vapor is naturally produced and can be recycled as rain, while greenhouse gasses usually stay in the atmosphere. CO2 can also be recycled, however it does not recycle itself as water vapor does, it requires another source to convert it to organic carbon.
While nature may produce 3x the CO2 as humans, I do not believe the level of CO2 produced by nature is increasing. Nature also has built in systems to use the CO2 it makes to capture energy, or to store the CO2 as carbon in fossil fuels or matter. Humans only produce CO2 by making energy for themselves to use, and their production is increasing, without a way to draw the CO2 they made back out. Therefore the increase in CO2 that will not be removed is the concern. There are also other chemicals, but CO2 is widely publicized because everyone knows what it is, too.
Its like if you have a storeroom people drop things off in and take things out of, but it happens at pretty much the same rate. Except there is just one guy who only drops stuff off. Eventually all his stuff will take up a noticeable space in the storeroom.
Increases in greenhouses gasses are not immedieatly felt. We are now feeling the effects of gasses from decades ago. Also, although you say 'worldwide pollution has decreased", even though I doubt it is true, you mean our RATE of poullution has decreased, not the total amount of pollution we have put in the air, which is still increasing. When we decrease the amount of net pollution produced by humans, then it is a good sign.
Also to everyone complaining about out environment being ruined, yet want GM crops to grow food to stop starvation...(disclaimer: I am not cold hearted, I am realistic). The problem we have on this planet, as many agree, is too much pollution. Pollution is caused by people. So if we have more people, we will have more pollution. More people=more pollution.
When a system's carrying capacity is reached, the population level declines until resources can recover, then it climbs again. But if you artificially raise the carrying capacity (as humans like to do), then the crash will be bigger....and the resources may not survive as they are deprived of the humans that run, control, and supply them.
Believe it or not, our planet was not designed to sustain 8 billion people. Finding ways to produce food efficiently is great...but it should be used for less resources= same amount of food, NOT same resources=more food. It IS too bad people have to starve. But using that efficiency to make more food for more people will only lead to more people wanting more food, and goods. Eventually it will not be able to be supplied...for some reason or other. And you will have a very, very large crash.
Though experiment: you put a bunch of fish in a small fish tank. Keep feeding them...they reproduce. Clean the water...feed them all, they reproduce. Eventually they waste faster than you clean, or you forget to clean one day...and they all die.
Forty years ago, cars released nearly 100 times more C02 than they do today, industry polluted the atmosphere while being completely unchecked, and deforestation went untamed. Thanks to grassroots movement in the 60s and 70s (and yes, Greenpeace), worldwide pollution has been cut dramatically, and C02 pollution has been cut even more thanks to the Kyoto Agreement. But global warming continues, despite human's dramatically decreased pollution of the atmosphere.
man I just had to post....the nerd in me...
Probably (no sarcasm) because most water vapor is naturally produced and can be recycled as rain, while greenhouse gasses usually stay in the atmosphere. CO2 can also be recycled, however it does not recycle itself as water vapor does, it requires another source to convert it to organic carbon.
While nature may produce 3x the CO2 as humans, I do not believe the level of CO2 produced by nature is increasing. Nature also has built in systems to use the CO2 it makes to capture energy, or to store the CO2 as carbon in fossil fuels or matter. Humans only produce CO2 by making energy for themselves to use, and their production is increasing, without a way to draw the CO2 they made back out. Therefore the increase in CO2 that will not be removed is the concern. There are also other chemicals, but CO2 is widely publicized because everyone knows what it is, too.
Its like if you have a storeroom people drop things off in and take things out of, but it happens at pretty much the same rate. Except there is just one guy who only drops stuff off. Eventually all his stuff will take up a noticeable space in the storeroom.
Increases in greenhouses gasses are not immedieatly felt. We are now feeling the effects of gasses from decades ago. Also, although you say 'worldwide pollution has decreased", even though I doubt it is true, you mean our RATE of poullution has decreased, not the total amount of pollution we have put in the air, which is still increasing. When we decrease the amount of net pollution produced by humans, then it is a good sign.
Also to everyone complaining about out environment being ruined, yet want GM crops to grow food to stop starvation...(disclaimer: I am not cold hearted, I am realistic). The problem we have on this planet, as many agree, is too much pollution. Pollution is caused by people. So if we have more people, we will have more pollution. More people=more pollution.
When a system's carrying capacity is reached, the population level declines until resources can recover, then it climbs again. But if you artificially raise the carrying capacity (as humans like to do), then the crash will be bigger....and the resources may not survive as they are deprived of the humans that run, control, and supply them.
Believe it or not, our planet was not designed to sustain 8 billion people. Finding ways to produce food efficiently is great...but it should be used for less resources= same amount of food, NOT same resources=more food. It IS too bad people have to starve. But using that efficiency to make more food for more people will only lead to more people wanting more food, and goods. Eventually it will not be able to be supplied...for some reason or other. And you will have a very, very large crash.
Though experiment: you put a bunch of fish in a small fish tank. Keep feeding them...they reproduce. Clean the water...feed them all, they reproduce. Eventually they waste faster than you clean, or you forget to clean one day...and they all die.

QCassidy352
Mar 18, 11:41 AM
Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8F190 Safari/6533.18.5)
Option 3; STOP trying to cheat the system, and START using your iDevice the way the manufacturer designed it and the way your carrier supports it. (Is it unfair? YES! Are all of us iPhone users getting hosed, even though there's now two carriers? YES)
And while you're at it, knock off the piracy with the napster/limewire/torrent crap.
(Yeah, I said it! SOMEBODY had to!)
Poor thing... he doesn't realize napster and limewire are history. Also, once the data hits my device, it's mine to do with as I please. Thank you very much.
>laughing_girls.jpg.tiff.
No, that's just not true. You signed a contract saying you would only use the data on the phone. You paid for the data with the understanding that it comes with certain contractual restrictions. If you think those restrictions are unfair or arbitrary, you should have signed the contract. In no way shape or form does the contract you signed entitle you to do whatever you want with the data.
It's not a perfect analogy, but compare buying OS 10.6 and installing it on multiple machines with one license. You bought the disc, but that doesn't mean you can do whatever you want with it. The purchase comes with terms regulating the allowed uses.
Option 3; STOP trying to cheat the system, and START using your iDevice the way the manufacturer designed it and the way your carrier supports it. (Is it unfair? YES! Are all of us iPhone users getting hosed, even though there's now two carriers? YES)
And while you're at it, knock off the piracy with the napster/limewire/torrent crap.
(Yeah, I said it! SOMEBODY had to!)
Poor thing... he doesn't realize napster and limewire are history. Also, once the data hits my device, it's mine to do with as I please. Thank you very much.
>laughing_girls.jpg.tiff.
No, that's just not true. You signed a contract saying you would only use the data on the phone. You paid for the data with the understanding that it comes with certain contractual restrictions. If you think those restrictions are unfair or arbitrary, you should have signed the contract. In no way shape or form does the contract you signed entitle you to do whatever you want with the data.
It's not a perfect analogy, but compare buying OS 10.6 and installing it on multiple machines with one license. You bought the disc, but that doesn't mean you can do whatever you want with it. The purchase comes with terms regulating the allowed uses.

dethmaShine
Apr 21, 05:03 PM
You're holding it wrong.
Come on, you were just asking for that :)
Isn't that the same thing google said with the nexus one?
I may be forgetting something. :rolleyes:
Come on, you were just asking for that :)
Isn't that the same thing google said with the nexus one?
I may be forgetting something. :rolleyes:

Moyank24
Mar 26, 11:20 AM
I'm not condoning the belief but priests are expected to do it, so why not gay people? Logically I imagine from a Catholic perspective it makes sense. My sister and brother in law both being Catholic gives me a bit of an insight into this topic and both are rather progressive.
Priests make the choice to do it. Why should gay people be expected to do it? To make everyone else feel better about it? Why shouldn't heterosexuals abstain then?
Priests make the choice to do it. Why should gay people be expected to do it? To make everyone else feel better about it? Why shouldn't heterosexuals abstain then?

tveric
Mar 18, 04:58 PM
I would just like to point out that, sort of, this thread and topic are a repeat of this thread:
http://forums.macrumors.com/showthread.php?t=116009
started this morning.
It's not often I notice some Mac news before this site does, so hey, the one time it happens...
http://forums.macrumors.com/showthread.php?t=116009
started this morning.
It's not often I notice some Mac news before this site does, so hey, the one time it happens...

tigress666
Apr 10, 01:00 PM
If you are going to buy something to mainly play games on when you are out of the house which one are you going to buy.
Ipod Touch: 230$ USD
Nintendo DS: 130$ USD
PSP: 130$ USD
I think the price of the PSP and DS make them more attractive that and the point they are not an mp3 player that can play touch games.
The iOS devices do not have the hardware that a made for gaming handheld has. a PSP still has better graphics then any iOS game rendered on the spot. The PSP and DS also have a larger advantage...Hard buttons. for real gaming that is a must.
I think the problem Nintendo and Sony will have with iOS/Android devices isn't people picking one or the other. It's the fact that the iOS/Android devices are getting so ubiquitous, they have to compete more with, "Do I get the PSP/DS on top of this phone I already have that I can get games cheaper on? Sure, they are better suited, but 1. I already have this device 2. games are cheaper 3. This device is more portable and can go with me more places 4. I wouldn't have to carry around two devices if I wanted to game somewhere."
Basically, Nintendo and Sony have to have advantages that make up for the advantages some one would see in just using the smart phone they already have. And part of the problem is that you are starting to see some of the same games on the smart phone. Or at least similar enough games that you may not need to get that DS or PSP if you want to play something similar. Sure, there are compromises, but for some people (like me), the compromises are worth it and it's not worthy buying a whole 'nother device.
Sure, you'll get some hard core gamers that don't want to compromise, but the question is, are they enough of a market to keep the non smartphone handhelds afloat? I think for the sake of us who do want to compromise, we should probably hope, cause for new games that is where the money is (notice most of the games that are not "angry birds" or freemium gams on the iOS are ports over from the handhelds. Though iOS is starting to see some original games made just for it too, Chaos Rings or Eternal Legacy anyone?).
So, the threat isn't choosing between the two devices, the threat is that smart phones are becoming so common, they have to convince people that it is worth buying their handheld device *as well* as the smartphone the person already has.
I will agree that consoles have nothing to worry about (but they didn't have anything to worry about from any handheld, they are not really competing in the same market at all).
Ipod Touch: 230$ USD
Nintendo DS: 130$ USD
PSP: 130$ USD
I think the price of the PSP and DS make them more attractive that and the point they are not an mp3 player that can play touch games.
The iOS devices do not have the hardware that a made for gaming handheld has. a PSP still has better graphics then any iOS game rendered on the spot. The PSP and DS also have a larger advantage...Hard buttons. for real gaming that is a must.
I think the problem Nintendo and Sony will have with iOS/Android devices isn't people picking one or the other. It's the fact that the iOS/Android devices are getting so ubiquitous, they have to compete more with, "Do I get the PSP/DS on top of this phone I already have that I can get games cheaper on? Sure, they are better suited, but 1. I already have this device 2. games are cheaper 3. This device is more portable and can go with me more places 4. I wouldn't have to carry around two devices if I wanted to game somewhere."
Basically, Nintendo and Sony have to have advantages that make up for the advantages some one would see in just using the smart phone they already have. And part of the problem is that you are starting to see some of the same games on the smart phone. Or at least similar enough games that you may not need to get that DS or PSP if you want to play something similar. Sure, there are compromises, but for some people (like me), the compromises are worth it and it's not worthy buying a whole 'nother device.
Sure, you'll get some hard core gamers that don't want to compromise, but the question is, are they enough of a market to keep the non smartphone handhelds afloat? I think for the sake of us who do want to compromise, we should probably hope, cause for new games that is where the money is (notice most of the games that are not "angry birds" or freemium gams on the iOS are ports over from the handhelds. Though iOS is starting to see some original games made just for it too, Chaos Rings or Eternal Legacy anyone?).
So, the threat isn't choosing between the two devices, the threat is that smart phones are becoming so common, they have to convince people that it is worth buying their handheld device *as well* as the smartphone the person already has.
I will agree that consoles have nothing to worry about (but they didn't have anything to worry about from any handheld, they are not really competing in the same market at all).

generik
Sep 26, 03:35 AM
I think beyond a certain level all these Cores are only going to be good for building up your ePeen, speaking of which where can I get one? :D
Nevermind they are only 1.66Ghz each, there are 8 of them!
Nevermind they are only 1.66Ghz each, there are 8 of them!

KnightWRX
May 2, 05:51 PM
Until Vista and Win 7, it was effectively impossible to run a Windows NT system as anything but Administrator. To the point that other than locked-down corporate sites where an IT Professional was required to install the Corporate Approved version of any software you need to do your job, I never knew anyone running XP (or 2k, or for that matter NT 3.x) who in a day-to-day fashion used a Standard user account.
Of course, I don't know of any Linux distribution that doesn't require root to install system wide software either. Kind of negates your point there...
In contrast, an "Administrator" account on OS X was in reality a limited user account, just with some system-level privileges like being able to install apps that other people could run. A "Standard" user account was far more usable on OS X than the equivalent on Windows, because "Standard" users could install software into their user sandbox, etc. Still, most people I know run OS X as Administrator.
You could do the same as far back as Windows NT 3.1 in 1993. The fact that most software vendors wrote their applications for the non-secure DOS based versions of Windows is moot, that is not a problem of the OS's security model, it is a problem of the Application. This is not "Unix security" being better, it's "Software vendors for Windows" being dumber.
It's no different than if instead of writing my preferences to $HOME/.myapp/ I'd write a software that required writing everything to /usr/share/myapp/username/. That would require root in any decent Unix installation, or it would require me to set permissions on that folder to 775 and make all users of myapp part of the owning group. Or I could just go the lazy route, make the binary 4755 and set mount opts to suid on the filesystem where this binary resides... (ugh...).
This is no different on Windows NT based architectures. If you were so inclined, with tools like Filemon and Regmon, you could granularly set permissions in a way to install these misbehaving software so that they would work for regular users.
I know I did many times in a past life (back when I was sort of forced to do Windows systems administration... ugh... Windows NT 4.0 Terminal Server edition... what a wreck...).
Let's face it, Windows NT and Unix systems have very similar security models (in fact, Windows NT has superior ACL support out of the box, akin to Novell's close to perfect ACLs, Unix is far more limited with it's read/write/execute permission scheme, even with Posix ACLs in place). It's the hoops that software vendors outside the control of Microsoft made you go through that forced lazy users to run as Administrator all the time and gave Microsoft such headaches.
As far back as I remember (when I did some Windows systems programming), Microsoft was already advising to use the user's home folder/the user's registry hive for preferences and to never write to system locations.
The real differenc, though, is that an NT Administrator was really equivalent to the Unix root account. An OS X Administrator was a Unix non-root user with 'admin' group access. You could not start up the UI as the 'root' user (and the 'root' account was disabled by default).
Actually, the Administrator account (much less a standard user in the Administrators group) is not a root level account at all.
Notice how a root account on Unix can do everything, just by virtue of its 0 uid. It can write/delete/read files from filesystems it does not even have permissions on. It can kill any system process, no matter the owner.
Administrator on Windows NT is far more limited. Don't ever break your ACLs or don't try to kill processes owned by "System". SysInternals provided tools that let you do it, but Microsoft did not.
All that having been said, UAC has really evened the bar for Windows Vista and 7 (moreso in 7 after the usability tweaks Microsoft put in to stop people from disabling it). I see no functional security difference between the OS X authorization scheme and the Windows UAC scheme.
UAC is simply a gui front-end to the runas command. Heck, shift-right-click already had the "Run As" option. It's a glorified sudo. It uses RDP (since Vista, user sessions are really local RDP sessions) to prevent being able to "fake it", by showing up on the "console" session while the user's display resides on a RDP session.
There, you did it, you made me go on a defensive rant for Microsoft. I hate you now.
My response, why bother worrying about this when the attacker can do the same thing via shellcode generated in the background by exploiting a running process so the the user is unaware that code is being executed on the system
Because this required no particular exploit or vulnerability. A simple Javascript auto-download and Safari auto-opening an archive and running code.
Why bother, you're not "getting it". The only reason the user is aware of MACDefender is because it runs a GUI based installer. If the executable had had 0 GUI code and just run stuff in the background, you would have never known until you couldn't find your files or some chinese guy was buying goods with your CC info, fished right out of your "Bank stuff.xls" file.
That's the thing, infecting a computer at the system level is fine if you want to build a DoS botnet or something (and even then, you don't really need privilege escalation for that, just set login items for the current user, and run off a non-privilege port, root privileges are not required for ICMP access, only raw sockets).
These days, malware authors and users are much more interested in your data than your system. That's where the money is. Identity theft, phishing, they mean big bucks.
Of course, I don't know of any Linux distribution that doesn't require root to install system wide software either. Kind of negates your point there...
In contrast, an "Administrator" account on OS X was in reality a limited user account, just with some system-level privileges like being able to install apps that other people could run. A "Standard" user account was far more usable on OS X than the equivalent on Windows, because "Standard" users could install software into their user sandbox, etc. Still, most people I know run OS X as Administrator.
You could do the same as far back as Windows NT 3.1 in 1993. The fact that most software vendors wrote their applications for the non-secure DOS based versions of Windows is moot, that is not a problem of the OS's security model, it is a problem of the Application. This is not "Unix security" being better, it's "Software vendors for Windows" being dumber.
It's no different than if instead of writing my preferences to $HOME/.myapp/ I'd write a software that required writing everything to /usr/share/myapp/username/. That would require root in any decent Unix installation, or it would require me to set permissions on that folder to 775 and make all users of myapp part of the owning group. Or I could just go the lazy route, make the binary 4755 and set mount opts to suid on the filesystem where this binary resides... (ugh...).
This is no different on Windows NT based architectures. If you were so inclined, with tools like Filemon and Regmon, you could granularly set permissions in a way to install these misbehaving software so that they would work for regular users.
I know I did many times in a past life (back when I was sort of forced to do Windows systems administration... ugh... Windows NT 4.0 Terminal Server edition... what a wreck...).
Let's face it, Windows NT and Unix systems have very similar security models (in fact, Windows NT has superior ACL support out of the box, akin to Novell's close to perfect ACLs, Unix is far more limited with it's read/write/execute permission scheme, even with Posix ACLs in place). It's the hoops that software vendors outside the control of Microsoft made you go through that forced lazy users to run as Administrator all the time and gave Microsoft such headaches.
As far back as I remember (when I did some Windows systems programming), Microsoft was already advising to use the user's home folder/the user's registry hive for preferences and to never write to system locations.
The real differenc, though, is that an NT Administrator was really equivalent to the Unix root account. An OS X Administrator was a Unix non-root user with 'admin' group access. You could not start up the UI as the 'root' user (and the 'root' account was disabled by default).
Actually, the Administrator account (much less a standard user in the Administrators group) is not a root level account at all.
Notice how a root account on Unix can do everything, just by virtue of its 0 uid. It can write/delete/read files from filesystems it does not even have permissions on. It can kill any system process, no matter the owner.
Administrator on Windows NT is far more limited. Don't ever break your ACLs or don't try to kill processes owned by "System". SysInternals provided tools that let you do it, but Microsoft did not.
All that having been said, UAC has really evened the bar for Windows Vista and 7 (moreso in 7 after the usability tweaks Microsoft put in to stop people from disabling it). I see no functional security difference between the OS X authorization scheme and the Windows UAC scheme.
UAC is simply a gui front-end to the runas command. Heck, shift-right-click already had the "Run As" option. It's a glorified sudo. It uses RDP (since Vista, user sessions are really local RDP sessions) to prevent being able to "fake it", by showing up on the "console" session while the user's display resides on a RDP session.
There, you did it, you made me go on a defensive rant for Microsoft. I hate you now.
My response, why bother worrying about this when the attacker can do the same thing via shellcode generated in the background by exploiting a running process so the the user is unaware that code is being executed on the system
Because this required no particular exploit or vulnerability. A simple Javascript auto-download and Safari auto-opening an archive and running code.
Why bother, you're not "getting it". The only reason the user is aware of MACDefender is because it runs a GUI based installer. If the executable had had 0 GUI code and just run stuff in the background, you would have never known until you couldn't find your files or some chinese guy was buying goods with your CC info, fished right out of your "Bank stuff.xls" file.
That's the thing, infecting a computer at the system level is fine if you want to build a DoS botnet or something (and even then, you don't really need privilege escalation for that, just set login items for the current user, and run off a non-privilege port, root privileges are not required for ICMP access, only raw sockets).
These days, malware authors and users are much more interested in your data than your system. That's where the money is. Identity theft, phishing, they mean big bucks.

CalBoy
Mar 25, 11:09 AM
As marriage is licensed by the state, it is in fact a privilege. The fact that it is near-universally granted doesn't make it any more a right.
On the contrary, our own Supreme Court has held it to be a fundamental right, and the United States through its treaty making power has also held it as a right through the Universal Declaration of Human Rights (Article 16).
On the contrary, our own Supreme Court has held it to be a fundamental right, and the United States through its treaty making power has also held it as a right through the Universal Declaration of Human Rights (Article 16).

EricNau
Sep 20, 08:28 PM
Where's that number coming from?
For simplicity let's make it an even $160 and assume 4 week/month. That's $40/week of TV Shows = 20 unique shows per week = ~3 episodes/day. This assumes no season/series discounts.
Don't forget that for cable/satellite, you still pay for it regardless if the show you want to watch is a rerun, so perhaps a better way to look at it is seasons of shows. The typical weekly show has 13-26 episodes/season and thus would be available at iTMS for $25-$50/year. Assuming the typical $55 cable bill you cite, this could easily add up to 12-24 seasons of shows per year (depending on # of episodes & discounts).
At $150/month you'd be able to buy 36-72 different seasons of shows from iTunes throughout the year. That's a boatload of TV.
B
I was assuming this "family of four" included younger kids (possibly one age 4 and one age 9). ...They do watch a boatload of TV. Between the two of them they could easily watch 8 different series.
Now for the parents...
I would assume they each have one or two daily show(s) that they like to watch (which is where I was counting most of the monthly cost). For example, "The Daily Show" is $20 a month multiplied by 3 different shows, equals $60/month. Plus, it would also be expected that they should watch a few series (probably at least 5 between the two).
Perhaps it was a exaggeration, but I think I proved my original point that buying your TV shows from iTunes could easily exceed your monthly cable bill (maybe not for a single person, but once you get a whole family watching TV, it isn't that hard).
...Plus, how do you get your local/national news and sports shows? ...and no, news & sports "highlights" from iTunes don't count.
For simplicity let's make it an even $160 and assume 4 week/month. That's $40/week of TV Shows = 20 unique shows per week = ~3 episodes/day. This assumes no season/series discounts.
Don't forget that for cable/satellite, you still pay for it regardless if the show you want to watch is a rerun, so perhaps a better way to look at it is seasons of shows. The typical weekly show has 13-26 episodes/season and thus would be available at iTMS for $25-$50/year. Assuming the typical $55 cable bill you cite, this could easily add up to 12-24 seasons of shows per year (depending on # of episodes & discounts).
At $150/month you'd be able to buy 36-72 different seasons of shows from iTunes throughout the year. That's a boatload of TV.
B
I was assuming this "family of four" included younger kids (possibly one age 4 and one age 9). ...They do watch a boatload of TV. Between the two of them they could easily watch 8 different series.
Now for the parents...
I would assume they each have one or two daily show(s) that they like to watch (which is where I was counting most of the monthly cost). For example, "The Daily Show" is $20 a month multiplied by 3 different shows, equals $60/month. Plus, it would also be expected that they should watch a few series (probably at least 5 between the two).
Perhaps it was a exaggeration, but I think I proved my original point that buying your TV shows from iTunes could easily exceed your monthly cable bill (maybe not for a single person, but once you get a whole family watching TV, it isn't that hard).
...Plus, how do you get your local/national news and sports shows? ...and no, news & sports "highlights" from iTunes don't count.

qzak
Mar 18, 02:36 PM
might as well ask, other people are probably wondering too... whats DRM?
The DRis
Mar 18, 12:29 PM
And this accomplishes what - exactly?
I want that text so I can call them up and lambast the eff out of them.
I'm not jailbroken, I don't tether. But it pisses me off that they are wanting to limit data.
I just checked, my data use per month for the last six months is anywhere from 4GB-7GB a month. Mostly because I stream a radio station. Pandora is better at managing data sending it in packets, this app uses straight streaming.
I'll be staying off my wifi at home and at work.
I want that text so I can call them up and lambast the eff out of them.
I'm not jailbroken, I don't tether. But it pisses me off that they are wanting to limit data.
I just checked, my data use per month for the last six months is anywhere from 4GB-7GB a month. Mostly because I stream a radio station. Pandora is better at managing data sending it in packets, this app uses straight streaming.
I'll be staying off my wifi at home and at work.

Eddyisgreat
May 2, 11:26 AM
Wait wait so what do I need to do to prevent catching this nonsense?
Oh, all I have to do is not install the app? Sounds good!
LOL phew ok wake me up when something important happens. I want to see a conficker (for instance) type worm that only requires that your box to be on to infect. No user interaction, no dialog boxes, just good old fashioned exploitation.
This is MORE kiddy garbage.
Oh, all I have to do is not install the app? Sounds good!
LOL phew ok wake me up when something important happens. I want to see a conficker (for instance) type worm that only requires that your box to be on to infect. No user interaction, no dialog boxes, just good old fashioned exploitation.
This is MORE kiddy garbage.

robeddie
Apr 13, 08:48 AM
Not having seen FCPX first hand I will completely withhold judgement on the app until I do.
But I will make the observation that it seems for some, the price point is what makes this app "less" pro. The fact that more people can get it and call themselves video or film editors when they are no more an editor than someone who buys a tool set at Lowe's is a mechanic.
Having the tools doesn't mean you know how to use them - but with more people having the tools thinking they do - the value of those that REALLY do can be affected if it appears that "anyone" can do it.
You seem to be forgetting, that before there was the FINAL CUT STUDIO suite that cost $999 ... final cut pro was sold separately for years, at the low low upgrade price of ... $299 - $399!!!
But I will make the observation that it seems for some, the price point is what makes this app "less" pro. The fact that more people can get it and call themselves video or film editors when they are no more an editor than someone who buys a tool set at Lowe's is a mechanic.
Having the tools doesn't mean you know how to use them - but with more people having the tools thinking they do - the value of those that REALLY do can be affected if it appears that "anyone" can do it.
You seem to be forgetting, that before there was the FINAL CUT STUDIO suite that cost $999 ... final cut pro was sold separately for years, at the low low upgrade price of ... $299 - $399!!!

joeboy_45101
Mar 19, 01:27 AM
It's this kind of crap that's going to scare the record companies into demanding a higher price for songs sold online. They are at this time still sceptical about the whole online business as is. DVD Jon has proved his points, yes he is a good hacker and DRM is not bulletproof. But, I wish he would get it into his head that MOST people don't mind DRM on digital music if it is designed to be flexible enough so that it doesn't stand in the way of enjoyment.
If there is one upside to this it is that this gives Apple a chance to prove it's skills in plugging up these holes. And maybe, that could give some comfort to the record companies in the security of online music stores. This whole situation would not be so big if the record companies did not exist, but they do and for now everybody has to deal with them like it or not. Sort of like Republicans, but that's something else altogether.
If there is one upside to this it is that this gives Apple a chance to prove it's skills in plugging up these holes. And maybe, that could give some comfort to the record companies in the security of online music stores. This whole situation would not be so big if the record companies did not exist, but they do and for now everybody has to deal with them like it or not. Sort of like Republicans, but that's something else altogether.

gugy
Sep 12, 06:42 PM
Wow, a TON OF YOU totally miss the iTV purpose, to stream content FROM YOUR MAC! That's why no tuner, no storage, no anything!! Does Airport Express have storage, an antenna, etc?!? NO!!!
I love this! I want one today! I'm going to get a huge HD, maybe two of them and start my stored media collection on my G5 that I can wirelessly access in my HT room from the iTV's wireless remote!! I love it!! Music, Family photos in a slide show, eyegato to record HD programs!! Awesome!!!
This so rocks and will make a ton of money for Apple! I can't wait, this is truly what I've been looking for as there's no HDMI out on my G5!!
Thank you!
Finally. Most people are not getting it.
The only thing keeps me from screaming of excitement is IF the wireless stream will be perfect. If Apple can make it work, I'll do exactly what you have described above. Elgato will be my next purchase at the same time I buy ITV.
I love this! I want one today! I'm going to get a huge HD, maybe two of them and start my stored media collection on my G5 that I can wirelessly access in my HT room from the iTV's wireless remote!! I love it!! Music, Family photos in a slide show, eyegato to record HD programs!! Awesome!!!
This so rocks and will make a ton of money for Apple! I can't wait, this is truly what I've been looking for as there's no HDMI out on my G5!!
Thank you!
Finally. Most people are not getting it.
The only thing keeps me from screaming of excitement is IF the wireless stream will be perfect. If Apple can make it work, I'll do exactly what you have described above. Elgato will be my next purchase at the same time I buy ITV.

ten-oak-druid
Apr 9, 12:49 PM
Here is a question. Why (if you want to see good games on the iphone) would you want Nintendo (and Sony's gaming department) to go away?
As some one pointed out in some other forum, all the really good, non-angry-birds/cut-the-rope, traditional style (racing, jrpgs, simulators, shooters) games seem to be ports from the other handhelds. In general companies like Squaresoft tend to port over games they've made on other handhelds to make more money on the iphone (usually after they've made their money on the handhelds).
If the other handhelds go away, do you think we'll see more of that style game for handhelds? Or do you think gaming will go more the way of the social (Freemium) gaming (farmville, ick. I admittedly got into these games when I first was on facebook but after a while realized there was absolutely no substance at all and it was just a game of accumulate stuff with no real "game") and puzzle games (cut the rope/Angry birds. fine for a little time wasting but not something you really immerse yourself in, though I will say some are much better than others).
I have nothing against puzzle games (But I would be pissed if social/freemium gaming became the pretty much norm) but I still love my jrpgs and my racing games and my flight simulators. And I'm really getting into third person rpgs (Prince of Persian, Assassin's Creed... oddly, these I didn't have as much interest until I got an iphone which I admit is not the best format for them but they're still fun on it). I'd hate to see them go away.
(and somewhere on the net is a really good rant on why freemium games really isn't a great style of gaming, how just paying some money to get that extra incentive takes away from the actual fun of playing the game vs. actually working in the game to get that stuff).
Go away? i didn't say that.
No, a merger by acquisition which would result in a merging of the Wii and Apple TV of course.
As some one pointed out in some other forum, all the really good, non-angry-birds/cut-the-rope, traditional style (racing, jrpgs, simulators, shooters) games seem to be ports from the other handhelds. In general companies like Squaresoft tend to port over games they've made on other handhelds to make more money on the iphone (usually after they've made their money on the handhelds).
If the other handhelds go away, do you think we'll see more of that style game for handhelds? Or do you think gaming will go more the way of the social (Freemium) gaming (farmville, ick. I admittedly got into these games when I first was on facebook but after a while realized there was absolutely no substance at all and it was just a game of accumulate stuff with no real "game") and puzzle games (cut the rope/Angry birds. fine for a little time wasting but not something you really immerse yourself in, though I will say some are much better than others).
I have nothing against puzzle games (But I would be pissed if social/freemium gaming became the pretty much norm) but I still love my jrpgs and my racing games and my flight simulators. And I'm really getting into third person rpgs (Prince of Persian, Assassin's Creed... oddly, these I didn't have as much interest until I got an iphone which I admit is not the best format for them but they're still fun on it). I'd hate to see them go away.
(and somewhere on the net is a really good rant on why freemium games really isn't a great style of gaming, how just paying some money to get that extra incentive takes away from the actual fun of playing the game vs. actually working in the game to get that stuff).
Go away? i didn't say that.
No, a merger by acquisition which would result in a merging of the Wii and Apple TV of course.
drevvin
May 18, 11:38 AM
drevvin: I don't know where you get your "facts" from, but this is utter B.S. according to everything my friends and I have experienced.
Other carriers are going to have just as much "network congestion" with the other smartphones they're starting to put on their systems (Android based platforms with "true web browsers", etc.). So if your statement was accurate, we'd see a surge of complaints from Verizon customers, since they got the HTC Hero and Incredible phones. We don't....
Furthermore, the dropped call issue has LONG been an issue for AT&T, no matter which phone you use with them! One of my friends had a Razr and a Blackjack phone on AT&T, and got an iPhone after that. He had the same number of call drops with any of the 3 phones while he was with them -- usually in the same places where their signal was inadequate.
Words like "horrible" are relative... What one person considers horrible, someone else will consider acceptable. But I think it's clear that AT&T is not one of the "better" providers. I have a laundry list of issues with them, including their latest screw-up ... issuing me a VISA rebate card that's not possible to activate, because they didn't set it up properly. (I'm supposed to enter the last 4 digits of my acct. number as my PIN to activate it by phone or over the web, but it won't accept them!) They're also notorious for screwing up my billing by not sending me a bill one month, and then billing me for 2 consecutive months - if I don't proactively sign into the web and pay them first. They're FAR more expensive than some of their competitors for basic voice service, despite the relatively lousy coverage. And even the rollover minutes are subject to cancellation under all sorts of conditions, including when you decide to go from a more expensive plan to a less expensive one or fail to use them up in a 1 year period of time.
An over-saturation of data usage on a cellular network should cause issues with poor DATA performance, but should have NO bearing on dropped calls on the VOICE side. I'd be relatively ok with occasional poor data performance, because that's of secondary importance to me, really. You can always retry a download or wait a little longer for an email to pull in. But the VOICE side needs to be pretty bulletproof. You can't recover from dropped calls without redialing the phone.... AT&T seems to be playing a lot of games of promising data network improvements in response to people's complaints of VOICE issues, hoping they're ignorant of the way the network works.... (Voice issues are more expensive for them to fix since it usually means new towers have to be put up, vs. possibly just increasing some back-haul bandwidth to an existing tower.)
Ok just to reference your statement about data using seperate channels and what not I guess you are not privy to the technology used in cell towers, congestion is caused as a cell tower can only handle so many requests, DATA or VOICE.....So fyi Data requests can congest and cause problems with voice even on the Un Touched Super Squeeky Clean power known as Verizon's network.....and again it mostly boils down to the lack of experience in Apple's Iphone which I myself use but I understand that if I wanna use a phone just for voice I would not use the Iphone I would go with Motorola or Nokia but because I wanna have a (Phone, Camera, PDA, Mp3 Player, Internet and Email Portal, Game Device,) I use the Iphone and don't complain when my voice suffers at the cost of having the ability to do all that. But thats just me.
Other carriers are going to have just as much "network congestion" with the other smartphones they're starting to put on their systems (Android based platforms with "true web browsers", etc.). So if your statement was accurate, we'd see a surge of complaints from Verizon customers, since they got the HTC Hero and Incredible phones. We don't....
Furthermore, the dropped call issue has LONG been an issue for AT&T, no matter which phone you use with them! One of my friends had a Razr and a Blackjack phone on AT&T, and got an iPhone after that. He had the same number of call drops with any of the 3 phones while he was with them -- usually in the same places where their signal was inadequate.
Words like "horrible" are relative... What one person considers horrible, someone else will consider acceptable. But I think it's clear that AT&T is not one of the "better" providers. I have a laundry list of issues with them, including their latest screw-up ... issuing me a VISA rebate card that's not possible to activate, because they didn't set it up properly. (I'm supposed to enter the last 4 digits of my acct. number as my PIN to activate it by phone or over the web, but it won't accept them!) They're also notorious for screwing up my billing by not sending me a bill one month, and then billing me for 2 consecutive months - if I don't proactively sign into the web and pay them first. They're FAR more expensive than some of their competitors for basic voice service, despite the relatively lousy coverage. And even the rollover minutes are subject to cancellation under all sorts of conditions, including when you decide to go from a more expensive plan to a less expensive one or fail to use them up in a 1 year period of time.
An over-saturation of data usage on a cellular network should cause issues with poor DATA performance, but should have NO bearing on dropped calls on the VOICE side. I'd be relatively ok with occasional poor data performance, because that's of secondary importance to me, really. You can always retry a download or wait a little longer for an email to pull in. But the VOICE side needs to be pretty bulletproof. You can't recover from dropped calls without redialing the phone.... AT&T seems to be playing a lot of games of promising data network improvements in response to people's complaints of VOICE issues, hoping they're ignorant of the way the network works.... (Voice issues are more expensive for them to fix since it usually means new towers have to be put up, vs. possibly just increasing some back-haul bandwidth to an existing tower.)
Ok just to reference your statement about data using seperate channels and what not I guess you are not privy to the technology used in cell towers, congestion is caused as a cell tower can only handle so many requests, DATA or VOICE.....So fyi Data requests can congest and cause problems with voice even on the Un Touched Super Squeeky Clean power known as Verizon's network.....and again it mostly boils down to the lack of experience in Apple's Iphone which I myself use but I understand that if I wanna use a phone just for voice I would not use the Iphone I would go with Motorola or Nokia but because I wanna have a (Phone, Camera, PDA, Mp3 Player, Internet and Email Portal, Game Device,) I use the Iphone and don't complain when my voice suffers at the cost of having the ability to do all that. But thats just me.
dmelgar
Jul 10, 08:09 AM
Is the battery life as bad as I've heard? I think I prefer the Incredible to the Droid X (mainly because of size), but I hate not being able to make it through the day without charging my phone.
Ya, battery life is pretty abysmal. Partly that's because its so easy to load up on power consuming background apps. They're really useful and let me do things you can't do not even on iPhone 4.
I got to the point I couldn't go anywhere without a charger.
I ended up buying an extended life battery. It does make the phone bigger and heavier but not unreasonably so. The bigger battery is awesome. I can run games or surf or navigate all day. It lasts a whole day no matter how hard I try to kill it. My iPhone 3g also would require multiple charges a day because I'm such a heavy user. I often watch 2 or more hours of video a day.
I should also mention that while reception is much better, voice quality is better on the iPhone 4 especially with the noise cancelling microphone.
Ya, battery life is pretty abysmal. Partly that's because its so easy to load up on power consuming background apps. They're really useful and let me do things you can't do not even on iPhone 4.
I got to the point I couldn't go anywhere without a charger.
I ended up buying an extended life battery. It does make the phone bigger and heavier but not unreasonably so. The bigger battery is awesome. I can run games or surf or navigate all day. It lasts a whole day no matter how hard I try to kill it. My iPhone 3g also would require multiple charges a day because I'm such a heavy user. I often watch 2 or more hours of video a day.
I should also mention that while reception is much better, voice quality is better on the iPhone 4 especially with the noise cancelling microphone.
MacQuest
Jul 12, 05:55 AM
Haven't read through all the posts, but I've always believed and said [since Intel's unveiling of it's Core line-up roadmap a few months ago, even before re-naming it Core 2] that Woodcrest would be used in Mac Pros.
CONROE WILL BE USED IN A NEW LINE OF CONSUMER TARGETED [gamers and people who like the option of being able to upgrade, even if they probably won't] MAC TOWERS. Go ahead, let the "this is just another headless iMac rumor again" flame-fest start :rolleyes:. IF IT DOESN'T HAVE A SCREEN BUILT IN TO AN ALL IN ONE DESIGN, IT'S NOT AN IMAC DAMNIT!!! :mad:
"Mac [whatever]", or maybe just "Mac", will probably have 1-2 models in the $1000 - $1500 range. If there's 3 models, which I doubt because they'll probably want to keep a $500 price difference between this and the lowest Mac Pro model @ $2000 [assuming Apple keeps the current pricing of the PowerMac line-up], it'll be a $1000 - $1700 range. These might sport the same aluminim alloy enclosure as the Mac Pro, but I'm betting that they'll use a different material, and possibly form-factor all-together to further distinguish this consumer tower line from the Mac Pro line.
I would really like to see a consumer priced, Conroe powered Mac tower [maybe it'll be a mini tower] with the same black finish as the current black MacBook.
That would be cool because then we would have 3 consumer Macs [not including the MacBooks]; 2 in white, the Mac mini [yes, I'm aware that it has a silver trim :rolleyes:] and the iMac, and 1 in black [this new Mac consumer tower]. Maybe they'll offer it in white too... as long as the white doesn't turn yellow as reported with the white MacBooks [which has already been resolved], that would be cool too, but I doubt this option... but maybe. :p
Oh the possibilities!!! :D
EDIT:
Just read the AppleInsider article and saw this:
"The new systems, which will succeed the Power Mac G5 at the forefront of the company's product matrix, will also be available in a single processor configuration for a substantially reduced cost..."
The key part of that statement is "available in a single processor configuration for a substantially reduced cost". I'll bet that THAT will be the consumer priced, Conroe powered tower that I'm talking about, will NOT be Woodcrest powered, and won't be called Mac Pro [possibly Mac Pro mini, but I don't quite think so], as they won't be "Pro" class workstations powered by Intel's server class chips.
Just my 2 cents... ;)
CONROE WILL BE USED IN A NEW LINE OF CONSUMER TARGETED [gamers and people who like the option of being able to upgrade, even if they probably won't] MAC TOWERS. Go ahead, let the "this is just another headless iMac rumor again" flame-fest start :rolleyes:. IF IT DOESN'T HAVE A SCREEN BUILT IN TO AN ALL IN ONE DESIGN, IT'S NOT AN IMAC DAMNIT!!! :mad:
"Mac [whatever]", or maybe just "Mac", will probably have 1-2 models in the $1000 - $1500 range. If there's 3 models, which I doubt because they'll probably want to keep a $500 price difference between this and the lowest Mac Pro model @ $2000 [assuming Apple keeps the current pricing of the PowerMac line-up], it'll be a $1000 - $1700 range. These might sport the same aluminim alloy enclosure as the Mac Pro, but I'm betting that they'll use a different material, and possibly form-factor all-together to further distinguish this consumer tower line from the Mac Pro line.
I would really like to see a consumer priced, Conroe powered Mac tower [maybe it'll be a mini tower] with the same black finish as the current black MacBook.
That would be cool because then we would have 3 consumer Macs [not including the MacBooks]; 2 in white, the Mac mini [yes, I'm aware that it has a silver trim :rolleyes:] and the iMac, and 1 in black [this new Mac consumer tower]. Maybe they'll offer it in white too... as long as the white doesn't turn yellow as reported with the white MacBooks [which has already been resolved], that would be cool too, but I doubt this option... but maybe. :p
Oh the possibilities!!! :D
EDIT:
Just read the AppleInsider article and saw this:
"The new systems, which will succeed the Power Mac G5 at the forefront of the company's product matrix, will also be available in a single processor configuration for a substantially reduced cost..."
The key part of that statement is "available in a single processor configuration for a substantially reduced cost". I'll bet that THAT will be the consumer priced, Conroe powered tower that I'm talking about, will NOT be Woodcrest powered, and won't be called Mac Pro [possibly Mac Pro mini, but I don't quite think so], as they won't be "Pro" class workstations powered by Intel's server class chips.
Just my 2 cents... ;)
tigress666
Apr 9, 01:38 AM
You summed it up beautifully. You're not a gamer. You're what is called a time passer, which are what 99 percent of IOS games are, mind numbing time killers. That's fine. As long as Apple does not come in to the gaming market and starts trying to strong arm third party big names all is good.
Wait, why is FFII and FFIII more a mind numbing time killer over any other game (I am getting FFIII either when it goes on a good sale or I finally finish up my other games, whichever comes first)? Or Myst or Riven for that matter (both on my phone, I've beaten Myst but haven't started Riven).
Or Prince of Persia for that matter? Not saying I am a real hard core gamer but not completely casual either (granted not into it as much as I used to be, my last console was my PS2 but honestly, my favorite console was the Playstation). And I will admit I prefer the old style RPGs to new style (I usually don't like reflex games, prefer the more tactics focus of old style RPGs vs how quick can you react of the new style. If I wanted a more live action game I'd buy one. Honestly, the iphone is hte first time I've gotten into the more "live action" games like Prince of Persia and Assassin's Creed. Don't ask me why as I will admit those are the type of games that suffer the most from the lack of physical buttons. But it's still fun regardless).
What I am saying is I'm confused on what you consider not just some petty mind numbing game if you consider everything I listed as one.
Yeah, some of those are good for short burst of time killing (the little puzzle games like Boxed In and Sudoku). And I'll agree a lot of those games more unique to the iphone are ones you usually download, play a bit, and then never touch again (though some are still pretty good that you do keep going back to them too). And after a while they get so old you won't even download them for free (on a bunch of free app lists which end up having a lot of those games and these days I look, go, Oh one of those, and pass them up. Though you do find some true gems amongst those games that do last more than just a short bit).
Honestly, I haven't gotten back into gaming until recently when I've been finding a lot of actual good games and not just good for time killing for the iphone (mostly discovering Gameloft games and when Squaresoft started porting some games over on the iphone. I really want FFVII on my phone and I'd love to see some more jrpgs, if you can't tell, those are my favorites. I like a good story with them though).
(What I'm really hoping is that Square finds the iphone lucrative and we get a lot of stuff from them *grin*. Though I'm finding I really like Gameloft's offerings a lot too and GL really seems to understand how to get things to work best on the iphone despite the lack of buttons and the fact that many of their games they port over would do better with buttons).
Wait, why is FFII and FFIII more a mind numbing time killer over any other game (I am getting FFIII either when it goes on a good sale or I finally finish up my other games, whichever comes first)? Or Myst or Riven for that matter (both on my phone, I've beaten Myst but haven't started Riven).
Or Prince of Persia for that matter? Not saying I am a real hard core gamer but not completely casual either (granted not into it as much as I used to be, my last console was my PS2 but honestly, my favorite console was the Playstation). And I will admit I prefer the old style RPGs to new style (I usually don't like reflex games, prefer the more tactics focus of old style RPGs vs how quick can you react of the new style. If I wanted a more live action game I'd buy one. Honestly, the iphone is hte first time I've gotten into the more "live action" games like Prince of Persia and Assassin's Creed. Don't ask me why as I will admit those are the type of games that suffer the most from the lack of physical buttons. But it's still fun regardless).
What I am saying is I'm confused on what you consider not just some petty mind numbing game if you consider everything I listed as one.
Yeah, some of those are good for short burst of time killing (the little puzzle games like Boxed In and Sudoku). And I'll agree a lot of those games more unique to the iphone are ones you usually download, play a bit, and then never touch again (though some are still pretty good that you do keep going back to them too). And after a while they get so old you won't even download them for free (on a bunch of free app lists which end up having a lot of those games and these days I look, go, Oh one of those, and pass them up. Though you do find some true gems amongst those games that do last more than just a short bit).
Honestly, I haven't gotten back into gaming until recently when I've been finding a lot of actual good games and not just good for time killing for the iphone (mostly discovering Gameloft games and when Squaresoft started porting some games over on the iphone. I really want FFVII on my phone and I'd love to see some more jrpgs, if you can't tell, those are my favorites. I like a good story with them though).
(What I'm really hoping is that Square finds the iphone lucrative and we get a lot of stuff from them *grin*. Though I'm finding I really like Gameloft's offerings a lot too and GL really seems to understand how to get things to work best on the iphone despite the lack of buttons and the fact that many of their games they port over would do better with buttons).
Multimedia
Oct 31, 06:16 PM
This discussion is rather amusing in a way - "don't buy 4 cores, wait for 8 cores!" etc. - yeah, and in a few months it'll be "don't buy 8 cores, wait for 16 cores!" and then 32 cores, blah blah, ad infinitum... :p ;) :D :cool:No kidding. :rolleyes: All I want is to compress video faster than I can with the 4-core Mac Pro - that's IT. So if it won't do that, I'll just have a cow and go to bed for six months. :eek:

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